About Me

I am an associate technical artist at Aspyr Media. I began my career in the QA department. After learning the ropes of the industry and building relationships along the way I transitioned to the development team. I have a deep desire to leverage new technology to solve problems and make awesome games.

Personal Game Projects

Tinker

This is a project where I wanted to recreate mechanics from popular RPG games.

Isolated Space

Isolated Space is a game jam I participated for work at Aspyr.
I was responsible for scripting level transitions, the user interface, and puzzle mechanics.

Fallen Moon

A school prototype in which we had to create everything ourselves except for animations.